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Iron Blight Patch Notes and Current Version

Read Iron Blight update notes for October 17: gamepad support, Clay Pigeon fixes, apartment loading changes and Prasnova saves, with player action checks.

Updated 2026-10-19
Sources and verification
Checked 2026-10-19Evidence / version: October 17 Gamepad Support announcement; no in-game fix test
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Iron Blight's latest released update is Gamepad Support!, published October 17, 2026. It adds controller support and changes Prasnova saving. Update before planning a controller run, a Clay Pigeon attempt or an apartment reload. The announcement does not assign a new patch number; Patch 1.05 remains the name of the September 21 release.

October 17, 2026 — Gamepad Support!

ChangeWhat to do in your run
Gamepad support addedFollow the controller setup checks, including inventory and menu input.
Potential Clay Pigeon fixRetry the airborne Gopnik condition and check the Steam award; see achievement attempts.
Potential fixes for sideways apartment spawning, mutant push-outs and clipping through rotating doorsUpdate before loading the affected checkpoint; report a repeat with the room and build instead of assuming an old workaround still applies.
Epilogue log out-of-bounds route closedFinish through the intended route, especially on a Red Express attempt.
Accidental quick save/load removed from PrasnovaUse the current menu's save options; review Save & Quit and checkpoint checks.

The developer describes the three bug groups above as potential fixes. That wording supports a retry after updating, not a guarantee that an old save is repaired.

Released update versus roadmap target

Gamepad support moved from the September 30 roadmap's early-October target to a released feature on October 17. The roadmap retains the original targets for later content. A future cassette-save update is separate from the quick save/load removal already released.

For the apartment route itself, use the panel sequence and A.96/B.95 key guide. For input or loading symptoms, use known issues.

Patch 1.05 — September 21, 2026

  • Inventory and death: unload rounds from a gun in the inventory before storing or replacing it; after death, the game loads the last save instead of returning to the main menu. Check that save's timestamp before repeating a risky interaction.
  • Weapons: the developer says dropping and picking up a gun no longer refills its magazine. A Kedr with an upgraded magazine should retain that capacity after being dropped and recovered. Do not use the old pickup behavior as an ammunition strategy.
  • Elevator and boat: loading in the elevator now places the player in front of it; pause/input should remain available after leaving it. Firing during the boat cutscene was also fixed. None of these notes says a missing boat part is supplied automatically.
  • Enemies and map: mutants can pass the village's starting red gate; ambush NPC forget timers and event zombies' post-load memory were corrected. The cemetery wall-jump escape was closed. Recheck an old safe route before relying on it.
  • Achievements and controls: the developer attempted to fix missing achievement awards and at that time deferred complete Xbox gamepad support, later released October 17. Keep an existing pre-completion checkpoint where your mode permits; do not treat the attempt as proof that every unlock now works.
  • Language: Hungarian was added. The Steam store displayed 12 supported languages when checked on September 25, 2026.

For a blocked run, use known-issues checks. For the new ammunition action, see inventory; for achievement status, see all 22 achievements.

Patch 1.04 — September 2, 2026

  • Added Quit and Save & Quit options.
  • Added an option to skip the prologue and allowed the belt inventory to open without obstructing the map.
  • Added map objective pins for the Workshop Key and Blowtorch.
  • Added line-of-sight checks for mutant melee attacks; crouched footsteps no longer make sound.
  • Changed vodka Quick Use so it is only consumed automatically when sickness is critically high.
  • Fixed several factory, docks, South District, Prasnova map, and mutant-respawn issues.

Relevant pages: walkthrough, Prasnova route, and difficulty and modes.

Patch 1.03 — August 31, 2026

  • Added Prasnova overview-map area labels and improved save triggers in the Dormitory.
  • Made sickness and low-health effects more significant and increased sickness cured by vodka.
  • Fixed Quick Heal, keybind, elevator, door, puzzle-object-save, and mutant-behavior issues.

Patch 1.02 — August 28, 2026

  • Fixed door loading, keybinding, Iron Sights setting, and map-objective localization issues.
  • Reduced Headless Mutant sound reactivity and adjusted mutant disengagement.
  • Changed the Hardcore damage multiplier from 0.70 to 0.75.
  • Added possible fixes for the Prasnova boat repair and Workshop wire-door blockers.

Patch 1.01 — August 26, 2026

  • Fixed the Punch Card's first-attempt failure and several menu, map, save-trigger, flashlight, and interaction issues.
  • Fixed achievement awarding for End Of The Line, Recorded, Blightbreaker, Iron Might, and the hidden Red Express condition when the campaign is completed with the relevant modifiers.
  • Made Sickness inactive by default on Hardcore and adjusted Kuvalda behavior.

Relevant pages: Punch Card solution, achievement guide, and difficulty and modes.

Launch hotfix — August 24, 2026

The launch hotfix addressed boat activation and disappearance, zombies that appeared to stand after death, and map objectives that failed to load. If a current save still shows one of these symptoms, keep the save, update Steam, and test from a point before the affected event.

How to report a version-specific problem

Include the installed version, map area, objective text, key item carried, and the last interaction before the problem appeared. A clear report helps distinguish an old workaround from a newly introduced issue. For route-specific help, use the full walkthrough or the relevant puzzle guide.

Sources and verification

October 17 changes reviewed October 19, 2026 using the developer announcement and its SteamDB transcript. The transcript supplied the readable announcement text during this review. Earlier patch entries retain their original announcement dates and September 25 source review; the roadmap was reviewed October 9. This is an announcement review, not an in-game test of every fix.

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